FMP - Japanese Onsen Project Overview

So! After 18 hard weeks my Final Major Project has come to an end. I must admit after 3 years I am pretty sad that this is the last project I will ever do at University, but I have come a long way in this time and I'm proud of what I achieved.
This post is to mainly compile all of my work and development over this project together - and to make it as small and bearable as possible I'm going to add little galleries for each section so that people can look at whatever images they want or don't, without having to scroll through miles upon miles of images! At the end I'll write a summary of my final thoughts along with posting all of my final renders.
Concepts and Research
Photobash1 Interior1 Exterior1 Skyboxes Water Snow Rocks Detailing Foliage Edges Ground image1 KeyImages
Initial Whiteboxing
2 4 1 3 6
Random Development Images
8 Whiteboxedit snow colour HighresScreenshot00009 HighresScreenshot00007 Tatami2 Textures
Final Renders
HighresScreenshot00003 HighresScreenshot00005 HighresScreenshot00004 HighresScreenshot0001 HighresScreenshot00009 HighresScreenshot00007 HighresScreenshot00012 HighresScreenshot00008 HighresScreenshot00015 HighresScreenshot00013 HighresScreenshot00014 HighresScreenshot00019 HighresScreenshot00006 HighresScreenshot00010 HighresScreenshot00002
Individual Asset Galleries
Bonsai2 1 3 2 MaterialBreakdown HighresScreenshot00019
Gong1 Gong2 HighresScreenshot00013 GongTextureBreakdown2 GongTextureBreakdown
Final Thoughts
I'm quite proud with how my project has come along! I've learnt so many things. Before this project, I hadn't ever used Substance Designer, World Machine or SpeedTree. I hadn't ever created particles or landscape shaders, I hadn't even ever created a water shader before! I believe that I achieved my brief and goals, and am happy that I now have pieces for my portfolio which demonstrate all of my new and previous existing skills.
At the start of the project, it was recommended to me that I should make two or three smaller environments, rather than one large one, but I wanted to prove to myself that I could complete a large scale project by myself, and I did! Though I did however get a little bored and I don't think I needed to make such a large environment to showcase my skills but I feel like I have many nice angles and areas in my scene that help to keep it interesting.
If I were to do this project again, I would spend more time on the building and make it larger in the area, as this was the initial key area in the scene, but somehow the landscape ended up taking over and consuming the vast majority of my time, oops!
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